“Faith,” is an interactive
installation that requires the participant to reach into small
boxes to feel the contents without seeing what is inside. The
removal the of visual experience places emphasis on the haptic
experience. The participant gains information about the objects
through touch. Although the experience may be uncomfortable at
first, the participant quickly realizes that their touch causes the
myriad of voices to quiet and singles out one narrative related to
the object they are touching.
Reaching into the boxes,
the participant feels objects that connect to the stories told. St.
Apollonia, a martyr who had all of her teeth pulled, is represented
by the relic of a computer modeled tooth. St. Therese, who led a
simple life of small sacrifices, is represented by a piece of skin
made of paper and the fictional St. Marie, whose hair turned white
at an early age, is represented by a lock of corn silk hair. These
objects maybe visually believable but when touched feel strange and
after further inspection seem fraudulent as is the case with many
Catholic relics.
