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“Faith,” is an interactive installation that requires the participant to reach into small boxes to feel the contents without seeing what is inside. The removal the of visual experience places emphasis on the haptic experience. The participant gains information about the objects through touch. Although the experience may be uncomfortable at first, the participant quickly realizes that their touch causes the myriad of voices to quiet and singles out one narrative related to the object they are touching.

 

Reaching into the boxes, the participant feels objects that connect to the stories told. St. Apollonia, a martyr who had all of her teeth pulled, is represented by the relic of a computer modeled tooth. St. Therese, who led a simple life of small sacrifices, is represented by a piece of skin made of paper and the fictional St. Marie, whose hair turned white at an early age, is represented by a lock of corn silk hair. These objects maybe visually believable but when touched feel strange and after further inspection seem fraudulent as is the case with many Catholic relics.